
Wire the two inserters gathering from the conveyors to the container each of them is delivering to, and to the tile of conveyor immediately after the tile the inserter is gathering from. An inserter delivers the produced fuel to a third container, from which inserter(s) delivers the fuel to your nuclear reactor. Each of these inserters deposits their load into a container, from which two more inserters deliver the contents to an assembly machine making nuclear fuel. Using a splitter, divert the two types of uranium onto two parallel conveyors, with an inserter positioned to gather uranium from each conveyor (a long handed inserter will be needed for the far belt). Since this design uses empty fuel cells as a signal to fill the reactor, you need to manually insert 1 uranium fuel cell into the reactor to get it started. The "Override stack size" is set to 1, so that it only inserts 1 fuel cell at a time. This is connected to the output inserters and listens for the empty fuel cell signal.

Storage tank that provides the steam signal.Note: The GUI in the image above has been altered to make sure all important info fits within the image size. The above picture shows a setup with 4 reactors, that spend only 1 fuel cell each whenever steam runs low. If a precise count is needed, set the inserter stack size to 1. Thus if that number is negative, it has less than the average in the chest and it enables.ĭue to inserter stack bonus the count is not exact. it calculates how many more than the average it has in its chest.

Each inserter gets the amount in the chest it is inserting to and adds the negative average, i.e. The combinator calculates the average number of items in the chests, and makes it negative. Set the enable condition on each inserter to be Everything (red star) Connect each inserter to the box it inserts into with green wire.Connect all inserters to each other and to the output of the combinator using red wire.Connect all chests to each other and to the input of the combinator using red wire.Set the combinator to take Each (yellow star) and divide by the negative number of chests.Goal: Load n chests with approximately the same number of items. This will prevent fluid system deadlocks where you have plenty of one fluid but you are unable to make any of the other. set "heavy oil > light oil" for the heavy oil cracking input pump, set "heavy oil > lubricant" for the lubricant production input pump, and set "light oil > petroleum gas" for the light oil cracking input pump.ĭone! Now all the pumps will move to equalize the fluid levels to each other. For each connected pump set the circuit “enable condition” to " > ", for its respective chemical plant recipe.The resulting circuit network will know about the fluid level in every storage tank and pass this information to every pump. Connect every pump and every fluid tank to a single circuit network of red (or green) wire.Note: Alternatively, the blocking pumps could be added to the chemical plant output pipes, but there is no need to add pumps to both inputs and outputs. For each chemical plant (or each row of them, if you use rows) add a pump to the non-water fluid input pipe to make it possible to block the flow.For each fluid, make sure to connect the tank via pipes to every location where the fluid is being produced or consumed. Have a fluid tank for heavy oil, light oil, petroleum gas, and lubricant.To see the settings of combinators without opening them, the option "Show combinator settings in "Alt-mode"" in the Interface/Alt-mode settings has to be checked and "Alt-mode" has to be turned on. They are designed to be as easy to understand as possible. This page provides examples of simple circuit network designs and some not so simple designs that others can use, combine and modify. 7.3 Prioritize usage of uranium towards nuclear fuel production.7.2 Optimal usage of fuel for nuclear power.5.4 Balanced Solar panel / Accumulator Production.5.3 Keeping outpost stocked with specified items.4.4 Constant Combinator Signs (Managing Belts).3.3 Alternative Setup for Cracking and Lubricant Production.2.1 Lamp showing chest content condition.
